Macromedia Flash 3

Basic Concepts

What is Flash?
Flash Interface
Frames
Symbols
Interactivity
Scenes
Movies
Aftershock

Basic Functions

Setting up
Frame Rate
Views
Speed vs Quality
Using the Grid/Rulers

Drawing Toolbox

Arrow Tool
Text Tool
Pencil Tool
Ink Bottle Tool
Paint Brush Tool
Paint Bucket
Eraser Tool
Eyedropper Tool
Magnify Tool
Lasso Tool
Create Gradient fill
Lock/Transform Gradient

Originating Shapes

Initial shape
Optimising Curves
Grouping
Scale & Rotate
Importing graphics
Working with Illustrator
Working w/Freehand

Bitmaps

Bitmap vs Vector
Import Bitmap
Trace Bitmap
Tiled background
Alpha Channels

Functionality

Bring to Front
Lock
Flipping
Remove Transform
Remove Colors
Edit Centre
Align
Text Setting

Animating your Elements

Layers
Frames & Keyframes
Motion Tweening
Tween Scaling
Tween Rotation
Motion Guide
Easing In/Out
Shape Tweening
Shape Hints
Masking
Guide Layer
Onion Skinning
Frame display

Symbols

Why use symbols?
Creating Symbols
The Liary
Editing Symbols
Animation Effects
Movie Clip Symbols
Open as Liary
Unlink an Instance

Scenes

Scenes
Move Scenes
Copy & Paste Frames
Paste in Place

Adding Interactivity

Actions
Frame Actions
Enable Frame Actions
Create Button
Enable/Disable Button
Button Actions
Test Movie/Scene
Using Load Movie
Using Tell Target
Using If Frame Is Loaded
Using Get URL
Button Movie Clip
Unload Movie
Frame Labels

Using Sound

Sound
Import Sounds
Keyframing Sound
Editing Sounds
Looping
Button Sounds
Remove a Sound

Web Export

Optimize File Size
Test Streaming
Bandwidth Profiler
Export Shockwave Flash

Aftershock

Aftershock
Scripting Tab
Page Layout Tab
Shockwave Tab
Alternate Image Tab
Java Tab

Alternate Export

Stand-Alone Player
Stand-Alone Projector
Sequence Export
QuickTime Export

Examples - Banner

Cycling Colors
Create Symbol
New Symbol Instance
White-Out
Text Fade
Add new Scene
Text Morph
Payoff Scene

Examples - Menu

Getting started
Movie Clip
Menu Contents
Retracting the Menu
Unload Movie
Making it work